eatnow — Redefining Dining for the Digital Age

Originally designed for the post-pandemic world, eatnow transforms the dining experience with an All-In-One-Dining-Solution for restaurants and their guests.

Role
Lead Product Designer,
Solo Designer
Industry
FoodTech
Consumer
SaaS
Tools
Figma
Figjam
Adobe Illustrator
Adobe Photoshop
Adobe InDesign
Adobe After Effects
Bodymovin
Responsibilities
Creative Direction
UX/UI Design
UX Research
Field Studies
Market Research
Branding
Design Systems
Logo Design
Illustration
Motion Design
Duration
8 Months

Project Overview

Context

The Evolution of eatnow

eatnow evolved as a successor to LunchNow, a food tech startup based in Hamburg, Germany focused on connecting office workers with lunch deals at nearby restaurants. After observing shifts in dining trends and leveraging existing partnerships and data, our team was given the opportunity to develop a broader solution that addressed the needs of all dining experiences.

Individual Contribution

Leading Design in a Startup

When we started building eatnow, I ended up being the only designer on the team, working closely with three developers and the founders to bring the product to life. Stepping up from an entry-level role to leading design in a startup was definitely a challenge, but it taught me a lot, especially how to collaborate efficiently with developers and the founders in an agile environment. Because of my diverse skill set, I was able to take ownership of the entire end-to-end design process with almost complete creative freedom.

Laptop displaying the red eatnow logo on screen, placed on a table with two coffee cups, overlooking the Dubai city skyline and waterfront at night.

Challenge

A New Era of Dining: Seamless, Digital, and Social

In a world where food delivery became the norm, we wanted to bring people back to restaurants by making dining out more efficient, digital, convenient, and social.

With eatnow, our team aimed to transform the dine-in experience with a digital all-in-one solution. We wanted to empower users to effortlessly discover restaurants and personalized offers, book tables, pre-order, add to order, make contactless payments, arrange to meet with others in a restaurant, and more—all from their smartphones.

At the same time, we wanted to equip restaurants with powerful tools to streamline operations, track KPIs, minimize food waste, and enhance customer satisfaction, so they can adapt confidently to an increasingly digital landscape.

Venn diagram showing how eatnow connects restaurants and guests. The restaurant side lists benefits like predictable turnover, higher awareness, dynamic menu management, and analytics. The guest side lists reservations, pre-orders, cashless payments, personalized offers, and instant reordering. The center highlights eatnow as a digital all-in-one process syncing both sides.

Research & Ideation

Market Overview

Tracking Industry Shifts During the Pandemic

In my secondary research, I’ve seen how the dining industry has shifted significantly, especially with the rise of third-party delivery services after the pandemic's contact restrictions. Even companies like Google have jumped into the digital food service space by integrating table reservations, food ordering and delivery options directly into its platforms like Google Search, Google Maps, and Google Assistant.

While our focus was on dine-in experiences, this widespread adoption of digital food services made it clear that people increasingly treat digital ordering as the default way to get their meals.

150M

Food app users in the European food tech market

10%

Yearly growth rate in new European food app users

44%

Download increase due to COVID-19 (trend pusher)

User Research

A Dual Research Approach to Improve Restaurant and Guest Experiences

Our objective was to understand both sides of the dining experience: restaurants and their guests. Their motivations and frustrations showed us which features matter and how the product must perform in order to feel intuitive and helpful.

To support eatnow’s goals, I selected two research approaches that complement each other: semi structured interviews and field studies.

Semi structured interviews gave us a consistent structure for comparison while still allowing participants to share deeper motivations and unexpected behaviors.

Field studies in four restaurants revealed real constraints, workflow gaps, and service issues that are often invisible in interviews. Observing interactions from arrival, seating, ordering, waiting, and paying, to leaving, helped us validate what guests and staff shared.

Across the results of both methods, we identified 8 recurring pain points due to inefficient systems and human error:

Long wait times for ordering and payment

1

Frequent order errors during busy hours

2

Limited payment options and difficulty splitting bills

3

Unpredictable customer flow affecting staffing

4

Slow table turnover due to manual processes

5

Lack of customer data for personalization and marketing

6

Weak engagement and loyalty tools

7

Food waste due to uncertain demand

8

COMPETATIVE ANALYSIS

Screening "Competitors"

Through an analysis of close competitors, I wanted to identify examples of successful user experience. I also gathered design and user flow inspirations that we could apply.

One thing became clear early on: there are several food apps in Europe offering digital dine-in solutions,  and many delivery and table reservation apps, but none provides a unified consumer-facing dine-in experience like eatnow. Although I exclusively found indirect competitors, this research offered valuable insights into industry standards.

Helps restaurants streamline dine-in and takeaway operations by reducing waiting times for customers and cutting staff costs through digital ordering solutions.

Pros

  • Branded Consumer app for pre-ordering, pickup, and cashless payments.

  • Integrates with restaurant POS systems.

Cons

  • No built-in table reservation feature.

  • Dine-in orders only possible when seated at the table with QR-Code, not in advance.

  • Weak consumer branding: Mostly unknown.

UX/UI Overview

  • App with simple and functional design for quick ordering.

  • Outdated web design with confusing navigation and layout, designed solely for B2B audience.

Provides a white-label ordering solution for restaurants, allowing them to set up self-ordering systems for delivery, takeaway, and dine-in.

Pros

  • Fully customizable for restaurants, giving them full control.

  • Serves a broader target group beyond just gastronomy, including retail, resorts, events and supermarkets.

  • Integrates with restaurant POS systems.

Cons

  • No dedicated consumer app.

  • Lacks a table reservation feature.

  • Dine-in orders only possible when seated at the table with QR-Code, not in advance.

UX/UI Overview

  • Modern and engaging website.

  • Main User Experience depends entirely on each restaurant’s branding and implementation.

A free online ordering system for restaurants, focused on delivery, pickup, and reservations. It provides an easy-to-embed system for restaurant websites.

Pros

  • Budget-friendly.

  • Table reservation feature available.

  • Simple web-based ordering system.

Cons

  • No dine-in ordering or in-app experience.

  • No consumer-facing app – Customers must visit each restaurant's website.

UX/UI Overview

  • Basic UI with limited personalization options.

  • Website caters solely to B2B audience.

Ideation

Brainstorm Mind Maps

Based on the information and insights we gathered from the research, we kicked off brainstorming sessions to explore how we could address the pain points and translate market trends into real product opportunities. These maps helped us organize and visualize what each part of the experience could offer. Every idea stayed connected to user needs, competitive signals, and business goals.

For the customer app, we focused on elevating the dine-in experience through simple ordering that feels social and made dining more fun, with a strong emphasis of personalization features.

On the restaurant side, we identified a clear need for a partner dashboard, reliable POS integration, and a staff-facing service app. The goal was to improve operational efficiency, support quicker decision making, and help teams deliver better service during busy hours. Restaurants should be able to run smoother while spending more time on hospitality.

B2C Solution
eatnow mind map labeled Customer App. Features grouped into Ordering Process, Table Management, Payment Solutions, Discovery and Personalization, Loyalty and Engagement, and Social Features.
B2B Solution
eatnow brainstorm mind map. Features grouped into Menu Management, Order Management, Customer Insights, Business Intelligence, and Inventory and Demand.

Brand Identity

I aimed to create a brand identity that feels exciting, innovative, and playful, to achieve an unforgettable personality that captures the fun of dining out while blending it with a tech-forward experience.

High-contrast colors, bold typography, confident messaging, and playful UI elements came together to create a brand that stands out.

eatnow logo in red, featuring bold lowercase typography and a map pin with a fork integrated into the letter ‘o,’ displayed on a proportional grid with spacing and measurement guidelines.

For the logo, I chose a minimalistic wordmark approach, using bold, clean typography to create a modern and sleek feel. The "o" in "eatnow" is replaced with a location pin with a fork cutout: a subtle yet effective visual that directly ties into the platform's purpose of helping users find places to dine. Simple and memorable.

Close-up of an iPhone home screen showing the top row of apps. The first app, “eatnow,” has a red icon with a white fork inside a location pin and a red notification badge with the number 1. Next are the Calendar, Clock, and Photos apps. The time reads 9:41.
A happy eatnow brand mascot representing a red box of French fries with arms, legs, and a smiling face.
Cravings
#EE3939
Pink Surimi
#F47575
Rose Sorbet
#F8B0B0
Cotton Candy
#FEECEC
Strawberry Milk
#FEF5F5
A cheerful eatnow brand mascot representing a soft drink with arms and legs, smiling and dancing.
A cheerful eatnow brand mascot representing a slice of pepperoni pizza with arms and legs, smiling and dancing.
A cheerful eatnow brand mascot representing a sandwich with arms and legs, smiling and jumping.
A pink billboard outside an airport with bold red text that says "Journeys Make Hungry" above a sausage brand mascot wearing a green superhero cape, promoting the eatnow food app.

I designed and incorporated both static and animated mascots into the branding and UI, using Adobe After Effects and LottieFiles to bring the characters to life. The mascots add personality and humor to the platform, making it feel approachable, lighthearted, and memorable. The fun brand characters resonate with the audience’s need for joy and playfulness, making the platform more engaging and relatable.

In my opinion, brand mascots are one of the most powerful tools in Marketing. By applying principles of emotional design, I aimed to tap into the user’s emotions, creating an immediate, positive reaction and an emotional bond with our users, that enhances the overall experience .

Product Design

Building a New Experience

Initially, I designed eatnow’s first screens in Adobe XD. Later, I redesigned the project in Figma to take advantage of its more advanced features.

Several smartphone mockups showing the eatnow food app interface, including restaurant filters, menu options, checkout, and an order summary, all in a clean red-and-white design.

Design System

Wireframes, Systems, Variants and Components

The shift to Figma not only helped me get fully familiar with the design tool but also allowed me to create a robust and scalable design system. Beyond wireframes and polished mockups, I built a foundation of reusable components, consistent typography, variables, style tokens, and interaction patterns.

Color System of the eatnow food app with all brand colors.
eatnow design system, including components like cards and variants.
Dine-In Reimagined

Each screen combines familiar flows with unique features that set eatnow apart, like the seamless in-chat restaurant sharing and group order experience.

A mobile screen mockup displaying the eatnow app’s “Discover Restaurants” section with burger, pasta, and sushi filters and restaurant listings featuring photos, ratings, and details.

Outcome

When the Project Ends, the Experience Remains

While the core design phases had been completed and development was progressing, the project was paused based on the founder’s decision. Nevertheless, eatnow remains one of the most interesting products I have worked on, that’s why it deserved a spot as a case study in my portfolio.

Key Takeaways:

  • Prioritizing ongoing qualitative research, such as deeper user field studies in restaurants, could have uncovered more insights to inform design decisions. Limited team capacity constrained the scale of research implementation.

  • Adding an additional service designer to the team would have strengthened the omni-channel experience, covering digital touchpoints, operational processes, and all in-person interactions.

  • Balancing ideas with development constraints was a critical lesson. Collaborative scoping sessions with engineers helped me to prioritize what could realistically be built first, with a roadmap to expand once adoption grew.

  • We initially aimed to build a MVP, but this was a challenge. One of the founders came from a non-tech background and pushed for many features right from the start. This made it harder to narrow the scope and commit to a clear first release. I learned how important it is to guide stakeholders toward prioritization, and feasibility.

  • Solving broad and complex challenges end-to-end sharpened my technical and strategic skills. I accelerated my skills in motion design, research, and system thinking.